![]() ![]() ![]() I know from my own testing that the chaos wand increase the effectiveness of chaos spells for whoever holds it, but for non-chaos spell-casters it also improves their success chance. chaos wand, do boost spell power for their colour but I can't see how it effects spell cost / success chance. I've never been sure if the other staffs do anything but the staff of power has a clear effect that is easy to test. But I know in the Atari ST version it does reduce spell costs and slightly increases spell power. For example, I couldn't see anything in the code about what the 'staff of power' does from what I saw in the code, it seems to do nothing special at all. I've only browsed through the code a little bit, but there does seem to be some effects that I know of that are missing. I'm just wondering, how close to are the mechanics compared to the Atari ST version of Bloodwych? For example, does disrupt really only deal 1 damage when it doesn't completely kill an enemy? (Were all those times spamming disrupt at enemies a waste?! I thought it just had highly random damage to be 'chaotic'.) Do the special weapons, fleshbane, brainbiter, etc, really have no special effects based on character colour? I was never sure about this. However, I by the looks of it, its a full recreation, and so not necessarily 100% faithful to the original. ![]() Only game works.)Īnd seeing that there is source code available on github, I thought I might be able to satisfy some of my ancient curiosities some of the game mechanics. character info, faqs, etc, don't seem do anything. (Although, the menus on that site don't seem to work. I've glanced at the working copy at and it looks great. ![]()
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